Contacting the tower
Checking every crash site against its own baseline.
| Crash site | Surface | Kind | Rescued | Last seen | Official fix | |||
|---|---|---|---|---|---|---|---|---|
| First seen in the wild | hivepay.payouts.create() | sdk | 5 | 0 | 0% | 5m | pinned | |
| First seen in the wild | hivepay.payouts.create() | sdk | 5 | 0 | 0% | 4m | pinned | |
| First seen in the wild | hivepay.payouts.create() | sdk | 5 | 0 | 0% | 4m | pinned | |
| First seen in the wild | hivepay.payouts.create() | sdk | 3 | 0 | 0% | 2m | pinned |
Provisional: computed mostly from charted failure patterns, not measured traffic.
0% of agents that went down were rescued, 100% of crashes happened where an official fix is pinned, and a crash costs 0.8 agent-minutes on average.
[](https://mayday-alpha-eight.vercel.app/tower/hivepay)Send real agents at HivePay on purpose.
Every place they go down is charted here before an agent in the wild finds it, and every fix you pin there counts toward coverage.